| Metric | Q3'25 | Q4'25 | Change |
|---|---|---|---|
| Total Revenue | $470M Q3 (+5% YoY) | $503M Q4 (+9% YoY) | +7% sequential acceleration |
| Grow Revenue | $318M Q3 (+6% YoY) | $338M Q4 (+11% YoY) | +6% sequential, +500bps YoY acceleration |
| Create Revenue | $152M Q3 (+3% YoY) | $165M Q4 (+8% YoY) | +8% sequential, +500bps YoY acceleration |
| Adjusted EBITDA | $109M Q3 (23% margin) | $125M Q4 (25% margin) | +200bps margin expansion sequential |
| Free Cash Flow | $151M Q3 (record) | Not disclosed Q4 | Material metric disappeared |
| Vector as % of Grow | 49% two quarters ago | 56% Q4 | +700bps mix shift in two quarters |
| IronSource Ad Network | 11% of Grow Q4 | Will be <6% of total Unity revenue Q1 | Collapsing faster than expected |
| Create ex-nonstrategic | 13% YoY growth Q3 | 16% YoY growth Q4 | +300bps organic acceleration |
| China Revenue Mix | 15% to 20% over past year | Nearly 50% Create growth in China | Geographic concentration risk building |
| Unity 6 Downloads | 9.4M downloads (+42% QoQ in Q3) | Not disclosed Q4 | Another key metric went dark |
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